Version 1.0

Traits and personal information

 
Disciplines & Specialties:
Entertainment, Tradesman
Other:
Affects starting raud
Other:
Affects body points
Affects body health per day
Disciplines & Specialties:
Agility
Other:
Affects maximum movement
Affects initiative
Disciplines & Specialties:
Vitner Craft, Knowledge, Faith
Specialties:
Finding and Spotting, Thief Signs, Tracker, Weatherman, Wilderness signs, Orienteering and Cartography, Navigation and Extracts
Specialties:
Pathwalker, Terrain Experience, Weathered
Other:
Affects terror modifier during fear
Affects persistence in the wild
Other:
Affects damage
Affects body points
Other:
Spend to change fate

Secondary stats

Version 1.0

Adventure points

Skills

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Version 1.0

Magic

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Version 1.0

Bodypoints, Natural Healing and Fear

-
-
-
-

Armor and Shields

Initiative and Evade

Combat Points

 

Weapons

Version 1.0

Money and valuables

 
kg
 
 
 

Equipment